Priming creativity: Doing math reduces creativity and happiness whereas playing short online games enhance them

dc.contributor.authorHaase, Jennifer
dc.contributor.authorHanel, Paul H. P.
dc.date.accessioned2024-05-02T15:07:55Z
dc.date.available2024-05-02T15:07:55Z
dc.date.issued2022
dc.description.abstractCreative thinking is an indispensable cognitive skill that is becoming increasingly important. In the present research, we tested the impact of games on creativity and emotions in a between-subject online experiment with four conditions (N=658). (1) participants played a simple puzzle game that allowed many solutions (priming divergent thinking); (2) participants played a short game that required one fitting solution (priming convergent thinking); (3) participants performed mental arithmetic; (4) passive control condition. Results show that divergent and convergent creativity were higher after playing games and lower after mental arithmetic. Positive emotions did not function as a mediator, even though they were also heightened after playing the games and lower after mental arithmetic. However, contrary to previous research, we found no direct effect of emotions, creative self-efficacy, and growth- vs. fixed on creative performance. We discuss practical implications for digital learning and application settings.
dc.description.sponsorshipThis research project was funded by the German Federal Ministry of Education and Research (Funding Number: 16DII127).
dc.identifier.citationHaase, J., & Hanel, P. H. P. (2022). Priming creativity: Doing math reduces creativity and happiness whereas playing short online games enhance them. Frontiers in Education, 7, 976459. https://doi.org/10.3389/feduc.2022.976459
dc.identifier.doihttps://doi.org/10.3389/feduc.2022.976459
dc.identifier.issn2504-284X
dc.identifier.urihttps://www.weizenbaum-library.de/handle/id/664
dc.language.isoeng
dc.rightsopen access
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectcreativity
dc.subjectpriming
dc.subjectenhancement
dc.subjectmath
dc.subjectgames
dc.subjecthappiness
dc.titlePriming creativity: Doing math reduces creativity and happiness whereas playing short online games enhance them
dc.typeArticle
dc.type.statuspublishedVersion
dcmi.typeText
dcterms.bibliographicCitation.urlhttps://doi.org/10.3389/feduc.2022.976459
local.researchgroupSicherheit und Transparenz digitaler Prozesse
local.researchtopicDigitale Infrastrukturen in der Demokratie
Dateien
Originalbündel
Gerade angezeigt 1 - 1 von 1
Lade...
Vorschaubild
Name:
Haase_Hanel_2022_Priming-creativity.pdf
Größe:
1.79 MB
Format:
Adobe Portable Document Format
Beschreibung: